I love the "Journey to Wild Divine: Wisdom Quest" game. It's been out for a number of years and I still love it just as much as I did when it first came out. I wish they'd make more like it. I played it for a few hours tonight, completely lost track of time, and was thrilled with my progress. Things I could not do very easily when I first tried to play the game back in 2007, I now can do in moments, even when it's a mixed energy event--which will make no sense to you if you've never played the game, so I guess I'd better explain, now that I've brought this up.
The game comes with a device that measures your heart rate, which of course changes according to your energy level, your breathing, etc. Finger sensors measure your physiological changes and the game responds accordingly. An energy event in the game is an exercise or task that requires you to either calm or raise your energy, and so a mixed energy event is when you must do those things alternately within the same exercise. When you first start out with the game, it can be difficult to manage the various exercises, depending on what your energy is like and how much control you have. The game includes instruction on breathing and meditation and all sorts of other things, and I'd heartily recommend it for anyone who's ever stressed out. Who knows--it might even help with writers' block, because it just loosens you up on several levels. It's amazing. (That, and the world and graphics they've created are simply visually stunning.) It's very fantasy-oriented, so of course I was already prepared to like it even before I actually tried it, at which point it proceeded to impress me like no other game has.
Tuesday, April 06, 2010
Zen
Posted by KHurley at 3:28 AM
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